Prometheus Unbound

Prometheus Unbound
Novella by Herbert A. Beas II
BattleTech-Prometheus-Unbound-Generic.jpg
Publication
Published
  • 10 January 2005
  • 14 May 2011 (re-release)
PublisherBattleCorps
Illustrator(s)Klaus Scherwinski
Pages50
MSRP$1.99 (EPUB)
Chronology
EraStar League era
Timeline7 February 2455 — 26 March 2455
Series
Arrleft.svg 
Break-Away
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Nothing Ventured

Prometheus Unbound (Proliferation, Part II) (full title) is a novella by Herbert A. Beas II that was first published online on BattleCorps in January 2005 as the second installment in The Proliferation Cycle. It was re-released on BattleCorps in May 2011 as part of the long-awaited release of the sixth installment, The Spider Dances. On 20 September 2019, the novella was republished in EPUB format.

It narrates how the Lyran Commonwealth first obtained BattleMech technology.

Teaser Text[edit]

Original Release[edit]

Star League engineers created the first BattleMech, but where did it go from there? First up to the plate, the Lyran Commonwealth. In a daring raid on Hesperus, a Kelswa ancestor braves his own fears and fights for the future of the Steiner realm. Story by Herb Beas.

Re-release[edit]

The Lyran Commonwealth cannot allow the Terran Hegemony to retain sole possession of the BattleMech--not when the Draconis Combine and the Free Worlds League are breathing down its neck.

EPUB[edit]

THE STRUGGLE FOR BATTLEMECH SUPREMACY CONTINUES...

Fifteen years after the Terran Hegemony first fielded the Mackie, the very first BattleMech, the Great House has been running rampant over the other Houses in the Inner Sphere. Any who try to fight the Terrans and their death machines are utterly defeated. but there are other ways to level the battlefield...

And the Lyran Commonwealth is about to employ one of the oldest strategies in the book: if you can't beat 'em, steal from 'em. A crack commando unit is assigned their most perilous mission yet: infiltrate a heavily-defended Terran world and steal the plans for the Terran BattleMechs. Besides the odds being stacked against the, the leader of this team has his own demon to deal with—one that stands twelve meters tall, and shakes the ground when it walks...

Plot Summary[edit]

After the LIC has been unable to obtain the top-secret BattleMech technology from the Terran Hegemony for 15 years, Colonel Simon Kelswa is ordered to lead a team of operatives on a surgical strike into the Hegemony's manufacturing plant on Hesperus II in early 2455. The intricate plan calls for a rigged DropShuttle to simulate an explosive crash near the factory site to insert the teams, steal the blueprints, and then divide up. Kelswa's team plans to escape by taking the ostensibly crashed spacecraft to space to dock with a "pirate" JumpShip with RWR registry, while the other teams are planned to mingle with regular passenger traffic and secretly sneak off-world.

The Archon added one LIC member to the hand-selected people on the mission: Agent Brian Kirkpatrick, who alone ever got inside the Hesperus facility. During the mission Kirkpatrick, an aggressive counterterrorism specialist, frequently butts heads with Kelswa who tries to avoid bloodshed and is deathly afraid of the imposing BattleMechs. The situation comes to a head when Kirkpatrick, assigned to Kelswa's team, unsuccessfully tries to convince Kelswa that they should abandon the idea of escaping on the DropShuttle. It turns out that the shuttle was deemed a security risk, as it might be traced to the Lyran Commonwealth, and demolition charges eventually destroy the shuttle to maintain the impression of a genuine crash - killing four of Kelswa's men aboard it and over a hundred civilian helpers nearby. Kelswa and Kirkpatrick come to blows over this, yet in the end it is Kirkpatrick who saves the frozen Kelswa from being trampled by an approaching 'Mech.

In his debriefing, Kelswa describes Kirkpatrick's actions as reckless at best and treasonous at worst, but is shocked to learn that the Archon refuses to put Kirkpatrick on trial; Archon Alistair Marsden Steiner even tells Kelswa that while he does not condone the act, he understands the necessity. At this, Kelswa hands in his resignation, but is swayed to remain in service by the offer to lead a research team to find the weaknesses of BattleMechs, giving him a chance to cope with his personal demons.

Featured Characters[edit]

Featured Places[edit]

Featured BattleTech[edit]

BattleMechs[edit]

  • Mackie
  • Unspecified prototype (referred to as the "baby")

Spacecraft[edit]

Notes[edit]

  • According to the first Periphery sourcebook, the Rim Worlds Republic's secret service, AsRoc, assisted the Lyrans in obtaining the BattleMech blueprints. This is dubious, however, considering that the RWR was notoriously light on BattleMechs even a century later, and is generally regarded as an unresolved continuity problem. The dodgy JumpShip with a (presumably forged) RWR registry mentioned in this story is a nod to the RWR's alleged participation in the action, while at the same time establishing that the RWR was not really involved beyond being set up as a possible fall guy.